Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMaterialExpression
- UMaterialExpressionSparseVolumeTextureBase
- UMaterialExpressionSparseVolumeTextureSample
- UMaterialExpressionSparseVolumeTextureSampleParameter
- UMaterialExpressionSparseVolumeTextureObjectParameter
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSparseVolumeTextureObject.h |
| Include | #include "Materials/MaterialExpressionSparseVolumeTextureObject.h" |
Syntax
class UMaterialExpressionSparseVolumeTextureObjectParameter : public UMaterialExpressionSparseVolumeTextureSampleParameter
Constructors
| Type | Name | Description | |
|---|---|---|---|
UMaterialExpressionSparseVolumeTextureObjectParameter
(
const FObjectInitializer& ObjectInitializer |
Overridden from UMaterialExpression
| Type | Name | Description | |
|---|---|---|---|
| int32 | Compile
(
FMaterialCompiler* Compiler, |
Create the new shader code chunk needed for the Abs expression | |
| void | GetCaption
(
TArray< FString >& OutCaptions |
Returns the text to display on the material expression (in the material editor). | |
| uint32 | GetOutputType
(
int32 OutputIndex |