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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials > API/Runtime/Engine/Materials/UMaterial
Syntax
uint32 bUsedWithVolumetricCloud: 1
Remarks
Indicates that the material and its instances with volumetric cloud. Without that flag, it can only be used on volumetric fog. This will result in the shaders required to support Volumetric Cloud rendering being compiled which will increase shader compile time and memory usage.