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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials > API/Runtime/Engine/Materials/UMaterial
Syntax
UPROPERTY (EditAnywhere, Category=PostProcessMaterial)
uint8 bUsedWithNeuralNetworks: 1
Remarks
Indicates that the material and its instances can be used with neural network engine. This will result in the shaders required to support neural network engine being compiled which will increase shader compile time and memory usage. In addition, an additional pass will run before the postprocess pass for neural network engine, which will increase the rendering cost due to buffer copy and inference.