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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials > API/Runtime/Engine/Materials/UMaterial
Syntax
UPROPERTY (EditAnywhere, Category=Translucency,
Meta=(DisplayName="Directional Lighting Intensity"))
float TranslucencyDirectionalLightingIntensity
Remarks
Useful for artificially increasing the influence of the normal on the lighting result for translucency. A value larger than 1 increases the influence of the normal, a value smaller than 1 makes the lighting more ambient.