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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials > API/Runtime/Engine/Materials/UMaterial
- UMaterialInterface::OverrideNumericParameterDefault()
- UMaterial::OverrideNumericParameterDefault()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Materials/Material.h |
| Include | #include "Materials/Material.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/Material.cpp |
virtual void OverrideNumericParameterDefault
&40;
EMaterialParameterType Type,
const FHashedMaterialParameterInfo & ParameterInfo,
const UE::Shader::FValue & Value,
bool bOverride,
ERHIFeatureLevel::Type FeatureLevel
&41;
Remarks
Overrides the default value of the given parameter (transient). This is used to implement realtime previewing of parameter defaults. Handles updating dependent MI's and cached uniform expressions.