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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials > API/Runtime/Engine/Materials/UMaterial
Syntax
UPROPERTY (EditAnywhere, Category=Material, AdvancedDisplay, Meta=(ClampMin=0))
int32 NumCustomizedUVs
Remarks
Number of customized UV inputs to display. Unconnected customized UV inputs will just pass through the vertex UVs.