Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials > API/Runtime/Engine/Materials/UMaterial
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Materials/Material.h |
| Include | #include "Materials/Material.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/Material.cpp |
bool IsCompilingOrHadCompileError
&40;
ERHIFeatureLevel::Type InFeatureLevel
&41;
Remarks
Useful to customize rendering if that case (e.g. hide the object)