Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Materials/MaterialIR.h |
| Include | #include "Materials/MaterialIR.h" |
Syntax
namespace UE
{
namespace MIR
{
static int UE::MIR::TexCoordMaxNum = 8;
}
}