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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Materials/MaterialIR.h |
| Include | #include "Materials/MaterialIR.h" |
namespace UE
{
namespace MIR
{
UTexture * UE::MIR::GetTextureFromValue
(
FValue * TextureValue
)
}
}