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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials > API/Runtime/Engine/Materials/FMaterialLayersFunctionsTree > API/Runtime/Engine/Materials/FMaterialLayersFunctionsTree/FNode
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Materials/MaterialLayersFunctions.h |
| Include | #include "Materials/MaterialLayersFunctions.h" |
bool operator==
(
const FNode & Other
) const