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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials > API/Runtime/Engine/Materials/FMaterialAttributesInput
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialExpressionIO.h |
| Include | #include "MaterialExpressionIO.h" |
void SetConnectedProperty
(
EMaterialProperty Property,
bool bIsConnected
)