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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Materials/MaterialInterface.h |
| Include | #include "Materials/MaterialInterface.h" |
Syntax
struct FMaterialAnalysisResult
Remarks
Holds data about what is used in the shader graph of a specific material property or custom output
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bRequiresVertexData | Whether any vertex data is used | |
| FMaterialShadingModelField | ShadingModels | The shading models used (only relevant when analyzing property MP_ShadingModel) | |
| TBitArray | TextureCoordinates | The texture coordinates used |