Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Materials/MaterialExpressionRuntimeVirtualTextureSample.h |
| Include | #include "Materials/MaterialExpressionRuntimeVirtualTextureSample.h" |
Syntax
enum ERuntimeVirtualTextureTextureAddressMode
{
UMETA =(DisplayName = "Default"),
UMETA =(DisplayName = "Default"),
RVTTA_MAX,
}
Values
| Name | Description |
|---|---|
| UMETA | Use default computed mip level. |
| UMETA | Use default computed mip level. |
| RVTTA_MAX |
Remarks
Defines texture addressing behavior.