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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionRuntimeVirtualTextureSample.h |
| Include | #include "Materials/MaterialExpressionRuntimeVirtualTextureSample.h" |
Syntax
enum ERuntimeVirtualTextureMipValueMode
{
UMETA =(DisplayName = "Default"),
UMETA =(DisplayName = "Default"),
UMETA =(DisplayName = "Default"),
UMETA =(DisplayName = "Default"),
RVTMVM_MAX,
}
Values
| Name | Description |
|---|---|
| UMETA | Use default computed mip level. |
| UMETA | Use default computed mip level. |
| UMETA | Use default computed mip level. |
| UMETA | Use default computed mip level. |
| RVTMVM_MAX |
Remarks
Set how Mip levels are calculated. Internally we will convert to ETextureMipValueMode which is used by internal APIs.