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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Materials/MaterialExpressionNoise.h |
| Include | #include "Materials/MaterialExpressionNoise.h" |
Syntax
enum ENoiseFunction
{
UMETA =(DisplayName="Simplex - Texture Based"),
UMETA =(DisplayName="Simplex - Texture Based"),
UMETA =(DisplayName="Simplex - Texture Based"),
UMETA =(DisplayName="Simplex - Texture Based"),
UMETA =(DisplayName="Simplex - Texture Based"),
UMETA =(DisplayName="Simplex - Texture Based"),
NOISEFUNCTION_MAX,
}
Values
| Name | Description |
|---|---|
| UMETA | High quality for direct use and bumps ~77 instructions per level, 4 texture lookups Cannot tile |
| UMETA | High quality for direct use and bumps ~77 instructions per level, 4 texture lookups Cannot tile |
| UMETA | High quality for direct use and bumps ~77 instructions per level, 4 texture lookups Cannot tile |
| UMETA | High quality for direct use and bumps ~77 instructions per level, 4 texture lookups Cannot tile |
| UMETA | High quality for direct use and bumps ~77 instructions per level, 4 texture lookups Cannot tile |
| UMETA | High quality for direct use and bumps ~77 instructions per level, 4 texture lookups Cannot tile |
| NOISEFUNCTION_MAX |