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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Materials/Material.h |
| Include | #include "Materials/Material.h" |
Syntax
enum EMaterialTranslucencyPass
{
UMETA =(DisplayName="Translucent"),
UMETA =(DisplayName="Translucent"),
UMETA =(DisplayName="Translucent"),
MTP_MAX,
}
Values
| Name | Description |
|---|---|
| UMETA | Blend full material, updating the GBuffer, does not work for baked lighting. |
| UMETA | Blend full material, updating the GBuffer, does not work for baked lighting. |
| UMETA | Blend full material, updating the GBuffer, does not work for baked lighting. |
| MTP_MAX |
Remarks
Specifies which separate translucency pass to render in.