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| Name | MIR::EScreenTexture |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialIR.h |
| Include Path | #include "Materials/MaterialIR.h" |
Syntax
namespace MIR
{
enum EScreenTexture
{
SceneTexture,
UserSceneTexture,
SceneColor,
SceneDepth,
SceneDepthWithoutWater,
DBufferTexture,
}
}
Values
| Name | Remarks |
|---|---|
| SceneTexture | |
| UserSceneTexture | |
| SceneColor | |
| SceneDepth | |
| SceneDepthWithoutWater | |
| DBufferTexture |