Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Lightmass
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- AActor
- ABrush
- AVolume
- AVolumetricLightmapDensityVolume
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Lightmass/VolumetricLightmapDensityVolume.h |
| Include | #include "Lightmass/VolumetricLightmapDensityVolume.h" |
Syntax
UCLASS (HideCategories=(Collision, Brush, Attachment, Physics, Volume), MinimalAPI)
class AVolumetricLightmapDensityVolume : public AVolume
Remarks
Provides local control over volumetric lightmap density. Only convex shapes supported.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FInt32Interval | AllowedMipLevelRange | The Volumetric Lightmap has 3 mipmaps, where the highest density mipmap (mip0) corresponds to VolumetricLightmapDetailCellSize. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
AVolumetricLightmapDensityVolume
(
const FObjectInitializer& ObjectInitializer |