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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/LevelInstance > API/Runtime/Engine/LevelInstance/ULevelInstanceSubsystem
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/LevelInstance/LevelInstanceSubsystem.h |
| Include | #include "LevelInstance/LevelInstanceSubsystem.h" |
| Source | /Engine/Source/Runtime/Engine/Private/LevelInstance/LevelInstanceSubsystem.cpp |
static bool CanUseWorldAsset
(
const ILevelInstanceInterface * LevelInstance,
TSoftObjectPtr < UWorld > WorldAsset,
FString * OutReason
)
Remarks
Checks if a WorldAsset can/should be used in a LevelInstance