Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/LevelInstance
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- ULevelInstanceSettings
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/LevelInstance/LevelInstanceSettings.h |
| Include | #include "LevelInstance/LevelInstanceSettings.h" |
Syntax
UCLASS (Config=Engine, defaultconfig)
class ULevelInstanceSettings : public UObject
Remarks
Copyright Epic Games, Inc. All Rights Reserved.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bIsLevelInstanceDisabled | ||
| TObjectPtr< ULevelInstancePropertyOverridePolicy > | PropertyOverridePolicy | ||
| FString | PropertyOverridePolicyClass | Keep out of WITH_EDITORONLY_DATA so that it can be properly set in -game. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | |||
| ULevelInstanceSettings * | Get () |
||
| bool | |||
| bool | |||
| void | SetIsLevelInstanceDisabled
(
bool bValue |