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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/LevelInstance > API/Runtime/Engine/LevelInstance/ULevelInstanceComponent
- UObject::PreEditUndo()
- UActorComponent::PreEditUndo()
- ULevelInstanceComponent::PreEditUndo()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/LevelInstance/LevelInstanceComponent.h |
| Include | #include "LevelInstance/LevelInstanceComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/LevelInstance/LevelInstanceComponent.cpp |
virtual void PreEditUndo()
Remarks
Called before applying a transaction to the object. Default implementation simply calls PreEditChange.