Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/LevelInstance
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/LevelInstance/LevelInstanceTypes.h |
| Include | #include "LevelInstance/LevelInstanceTypes.h" |
Syntax
enum ELevelInstanceRuntimeBehavior
{
UMETA =(Hidden),
UMETA =(Hidden),
UMETA =(DisplayName = "Embedded"),
UMETA =(DisplayName = "Standalone"),
}
Values
| Name | Description |
|---|---|
| UMETA | |
| UMETA | Deprecated exists only to avoid breaking Actor Desc serialization. |
| UMETA | Move level instance actors to the main world partition. |
| UMETA | Use level streaming to load level instance actors. |