Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/LevelInstance > API/Runtime/Engine/LevelInstance/ALevelInstance
- UObject::PreEditUndo()
- AActor::PreEditUndo()
- ALevelInstance::PreEditUndo()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/LevelInstance/LevelInstanceActor.h |
| Include | #include "LevelInstance/LevelInstanceActor.h" |
| Source | /Engine/Source/Runtime/Engine/Private/LevelInstance/LevelInstanceActor.cpp |
virtual void PreEditUndo&40;&41;
Remarks
Called before applying a transaction to the object. Default implementation simply calls PreEditChange.