Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Layers
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- ULayer
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Layers/Layer.h |
| Include | #include "Layers/Layer.h" |
Syntax
class ULayer : public UObject
Constructors
| Type | Name | Description | |
|---|---|---|---|
ULayer
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddToStats
(
AActor* Actor |
||
| void | |||
| const TArray< FLayerActorStats > & | |||
| FName | GetLayerName () |
||
| bool | IsVisible () |
||
| bool | RemoveFromStats
(
AActor* Actor |
||
| void | SetLayerName
(
FName InName |
||
| void | SetVisible
(
bool bIsVisible |