Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetTextLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetTextLibrary.h |
Include | #include "Kismet/KismetTextLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/KismetTextLibrary.cpp |
static bool StringTableIdAndKeyFromText
&40;
FText Text,
FName & OutTableId,
FString & OutKey
&41;
Remarks
Attempts to find the String Table ID and key used by the given text. True if the String Table ID and key were found, false otherwise.