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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetTextLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetTextLibrary.h |
Include | #include "Kismet/KismetTextLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/KismetTextLibrary.cpp |
static FText AsDateTime_DateTime
&40;
const FDateTime & In
&41;
Remarks
Converts a passed in date & time to a text, formatted as a date & time using an invariant timezone. This will use the given date & time as-is, so it's assumed to already be in the correct timezone.