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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Kismet > API/Runtime/Engine/Kismet/UKismetSystemLibrary
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h |
| Include | #include "Kismet/KismetSystemLibrary.h" |
| Source | /Engine/Source/Runtime/Engine/Private/KismetSystemLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="Utilities|Platform")
static void ShowPlatformSpecificAchievementsScreen
(
const class APlayerController * SpecificPlayer
)
Remarks
Displays the built-in achievements GUI (iOS and Android only; this function may be renamed or moved in a future release)
Parameters
| Name | Description |
|---|---|
| SpecificPlayer | Specific player's achievements to show. May not be supported on all platforms. If null, defaults to the player with ControllerId 0 |