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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetSystemLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h |
Include | #include "Kismet/KismetSystemLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/KismetSystemLibrary.cpp |
static void ShowPlatformSpecificAchievementsScreen
&40;
const class APlayerController &42; SpecificPlayer
&41;
Remarks
Displays the built-in achievements GUI (iOS and Android only; this function may be renamed or moved in a future release)
Parameters
Name | Description |
---|---|
SpecificPlayer | Specific player's achievements to show. May not be supported on all platforms. If null, defaults to the player with ControllerId 0 |