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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Kismet > API/Runtime/Engine/Kismet/UKismetSystemLibrary
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h |
| Include | #include "Kismet/KismetSystemLibrary.h" |
| Source | /Engine/Source/Runtime/Engine/Private/KismetSystemLibrary.cpp |
static void SetSuppressViewportTransitionMessage
&40;
const UObject &42; WorldContextObject,
bool bState
&41;
Remarks
Sets the state of the transition message rendered by the viewport. (The blue text displayed when the game is paused and so forth.)
Parameters
| Name | Description |
|---|---|
| WorldContextObject | World context |
| State | set true to suppress transition message |