Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetSystemLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h |
Include | #include "Kismet/KismetSystemLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/KismetSystemLibrary.cpp |
static void SetSuppressViewportTransitionMessage
&40;
const UObject &42; WorldContextObject,
bool bState
&41;
Remarks
Sets the state of the transition message rendered by the viewport. (The blue text displayed when the game is paused and so forth.)
Parameters
Name | Description |
---|---|
WorldContextObject | World context |
State | set true to suppress transition message |