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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetSystemLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h |
Include | #include "Kismet/KismetSystemLibrary.h" |
static uint8 MakeLiteralByte
&40;
uint8 Value
&41;
Remarks
Creates a literal byte The literal byte
Parameters
Name | Description |
---|---|
Value | value to set the byte to |