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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetSystemLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h |
Include | #include "Kismet/KismetSystemLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/KismetSystemLibrary.cpp |
static bool Generic_SetEditorProperty
&40;
UObject &42; Object,
const FProperty &42; ObjectProp,
const void &42; ValuePtr,
const FProperty &42; ValueProp,
const EPropertyAccessChangeNotifyMode ChangeNotifyMode
&41;
Remarks
Attempts to set the value of a named property on the given object. Whether the property value was found and correctly set.
Parameters
Name | Description |
---|---|
Object | The object you want to set a property value on. |
PropertyName | The name of the object property to set the value of. |
PropertyValue | The property value to set. |
ChangeNotifyMode | When to emit property change notifications. |