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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetSystemLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h |
Include | #include "Kismet/KismetSystemLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/KismetSystemLibrary.cpp |
static void DrawDebugFloatHistoryTransform
&40;
const UObject &42; WorldContextObject,
const FDebugFloatHistory & FloatHistory,
const FTransform & DrawTransform,
FVector2D DrawSize,
FLinearColor DrawColor,
float Duration
&41;
Remarks
Draws a 2D Histogram of size 'DrawSize' based FDebugFloatHistory struct, using DrawTransform for the position in the world.