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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetSystemLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h |
Include | #include "Kismet/KismetSystemLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/KismetSystemLibrary.cpp |
static void DrawDebugCircle
&40;
const UObject &42; WorldContextObject,
FVector Center,
float Radius,
int32 NumSegments,
FLinearColor LineColor,
float Duration,
float Thickness,
FVector YAxis,
FVector ZAxis,
bool bDrawAxis
&41;
Remarks
Draw a debug circle!
Draw a debug circle