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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetStringLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetStringLibrary.h |
Include | #include "Kismet/KismetStringLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/KismetStringLibrary.cpp |
static TArray< FString > ParseIntoArray
&40;
const FString & SourceString,
const FString & Delimiter,
const bool CullEmptyStrings
&41;
Remarks
Gets an array of strings from a source string divided up by a separator and empty strings can optionally be culled. The array of string that have been separated
Parameters
Name | Description |
---|---|
SourceString | The string to chop up |
Delimiter | The string to delimit on |
CullEmptyStrings | = true - Cull (true) empty strings or add them to the array (false) |