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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Kismet > API/Runtime/Engine/Kismet/UKismetRenderingLibrary
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetRenderingLibrary.h |
| Include | #include "Kismet/KismetRenderingLibrary.h" |
| Source | /Engine/Source/Runtime/Engine/Private/KismetRenderingLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="Rendering", Meta=(WorldContext="WorldContextObject"))
static UTexture2D * ImportBufferAsTexture2D
(
UObject * WorldContextObject,
const TArray < uint8 > & Buffer
)
Remarks
Imports a texture from a buffer and creates Texture2D from it.