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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetRenderingLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetRenderingLibrary.h |
Include | #include "Kismet/KismetRenderingLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/KismetRenderingLibrary.cpp |
static UTexture2D &42; ImportBufferAsTexture2D
&40;
UObject &42; WorldContextObject,
const TArray< uint8 > & Buffer
&41;
Remarks
Imports a texture from a buffer and creates Texture2D from it.