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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Kismet > API/Runtime/Engine/Kismet/UKismetRenderingLibrary
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetRenderingLibrary.h |
| Include | #include "Kismet/KismetRenderingLibrary.h" |
| Source | /Engine/Source/Runtime/Engine/Private/KismetRenderingLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="Rendering", Meta=(WorldContext="WorldContextObject"))
static UTextureRenderTarget2DArray * CreateRenderTarget2DArray
(
UObject * WorldContextObject,
int32 Width,
int32 Height,
int32 Slices,
ETextureRenderTargetFormat Format,
FLinearColor ClearColor,
bool bAutoGenerateMipMaps,
bool bSupportUAVs
)
Remarks
Creates a new render target array and initializes it to the specified dimensions