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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Kismet > API/Runtime/Engine/Kismet/UKismetRenderingLibrary
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetRenderingLibrary.h |
| Include | #include "Kismet/KismetRenderingLibrary.h" |
| Source | /Engine/Source/Runtime/Engine/Private/KismetRenderingLibrary.cpp |
static void ConvertRenderTargetToTexture2DEditorOnly
&40;
UObject &42; WorldContextObject,
UTextureRenderTarget2D &42; RenderTarget,
UTexture2D &42; Texture
&41;
Remarks
Copies the contents of a render target to a UTexture2D Only works in the editor