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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetNodeHelperLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetNodeHelperLibrary.h |
Include | #include "Kismet/KismetNodeHelperLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/KismetNodeHelperLibrary.cpp |
static int32 GetUnmarkedBit
&40;
int32 Data,
int32 StartIdx,
int32 NumBits,
bool bRandom
&41;
Remarks
Gets an already unmarked bit and returns the bit index selected
- The index that was selected (returns INDEX_NONE if there was no unmarked bits to choose from)
Parameters
Name | Description |
---|---|
Data | The integer containing the bits that are being set |
StartIdx | The index to start with when determining the selection' |
NumBits | The logical number of bits we want to track |
bRandom | Whether to select a random index or not |