Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetArrayLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetArrayLibrary.h |
Include | #include "Kismet/KismetArrayLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/KismetArrayLibrary.cpp |
static int32 GenericArray_Add
&40;
void &42; TargetArray,
const FArrayProperty &42; ArrayProp,
const void &42; NewItem
&41;
Remarks
Native functions that will be called by the below custom thunk layers, which read off the property address, and call the appropriate native handler.