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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetArrayLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetArrayLibrary.h |
Include | #include "Kismet/KismetArrayLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/KismetArrayLibrary.cpp |
static void Array_Set
&40;
const TArray< int32 > & TargetArray,
int32 Index,
const int32 & Item,
bool bSizeToFit
&41;
Remarks
Given an array and an index, assigns the item to that array element
Parameters
Name | Description |
---|---|
TargetArray | The array to perform the operation on |
Index | The index to assign the item to |
Item | The item to assign to the index of the array |
bSizeToFit | If true, the array will expand if Index is greater than the current size of the array |