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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetArrayLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetArrayLibrary.h |
Include | #include "Kismet/KismetArrayLibrary.h" |
static int32 Array_AddUnique
&40;
const TArray< int32 > & TargetArray,
const int32 & NewItem
&41;
Remarks
Add item to array (unique) The index of the newly added item, or INDEX_NONE if the item is already present in the array
Parameters
Name | Description |
---|---|
TargetArray | The array to add item to |
NewItem | The item to add to the array |