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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Kismet > API/Runtime/Engine/Kismet/UGameplayStatics
| Type | Name | Description | |
|---|---|---|---|
| UParticleSystemComponent * | SpawnEmitterAttached
(
UParticleSystem* EmitterTemplate, |
Backwards compatible version of SpawnEmitterAttached for C++ without Scale. | |
| UParticleSystemComponent * | SpawnEmitterAttached
(
UParticleSystem* EmitterTemplate, |
Plays the specified effect attached to and following the specified component. |