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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Kismet > API/Runtime/Engine/Kismet/UGameplayStatics
| Type | Name | Description | |
|---|---|---|---|
| UParticleSystemComponent * | SpawnEmitterAtLocation
(
UWorld* World, |
Plays the specified effect at the given location and rotation, fire and forget. | |
| UParticleSystemComponent * | SpawnEmitterAtLocation
(
const UObject* WorldContextObject, |
Backwards compatible version of SpawnEmitterAttached for C++ without Scale. | |
| UParticleSystemComponent * | SpawnEmitterAtLocation
(
const UObject* WorldContextObject, |
Plays the specified effect at the given location and rotation, fire and forget. |