Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Kismet > API/Runtime/Engine/Kismet/UGameplayStatics
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h |
| Include | #include "Kismet/GameplayStatics.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp |
static void SetEnableWorldRendering
&40;
const UObject &42; WorldContextObject,
bool bEnable
&41;
Remarks
Enabled rendering of the world
Parameters
| Name | Description |
|---|---|
| bEnable | Whether the world should be rendered or not |