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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UGameplayStatics
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h |
Include | #include "Kismet/GameplayStatics.h" |
Source | /Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp |
static void OpenLevelBySoftObjectPtr
&40;
const UObject &42; WorldContextObject,
const TSoftObjectPtr< UWorld > Level,
bool bAbsolute,
FString Options
&41;
Remarks
Travel to another level
Parameters
Name | Description |
---|---|
Level | the level to open |
bAbsolute | if true options are reset, if false options are carried over from current level |
Options | a string of options to use for the travel URL |