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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Kismet > API/Runtime/Engine/Kismet/UGameplayStatics
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h |
| Include | #include "Kismet/GameplayStatics.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp |
UFUNCTION (BlueprintPure, Meta=(DisplayName="IsA"), Category="Utilities")
static bool ObjectIsA
(
const UObject * Object,
TSubclassOf < UObject > ObjectClass
)
Remarks
Returns whether or not the object passed in is of (or inherits from) the class type. True if the object is of (or inherits from) the class type.