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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Kismet > API/Runtime/Engine/Kismet/UGameplayStatics
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h |
| Include | #include "Kismet/GameplayStatics.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp |
static bool HasOption
&40;
FString Options,
const FString & InKey
&41;
Remarks
Returns whether a key exists in an options string. Whether Key was found in Options.
Parameters
| Name | Description |
|---|---|
| Options | The string containing the options. |
| Key | The key to determine if it exists in Options. |