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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UGameplayStatics
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h |
Include | #include "Kismet/GameplayStatics.h" |
Source | /Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp |
static void GetViewProjectionMatrix
&40;
FMinimalViewInfo DesiredView,
FMatrix & ViewMatrix,
FMatrix & ProjectionMatrix,
FMatrix & ViewProjectionMatrix
&41;
Remarks
Returns the View Matrix, Projection Matrix and the View x Projection Matrix for a given view
Parameters
Name | Description |
---|---|
DesiredView | FMinimalViewInfo struct for a camera. |
ViewMatrix | (out) Corresponding View Matrix |
ProjectionMatrix | (out) Corresponding Projection Matrix |
ViewProjectionMatrix | (out) Corresponding View x Projection Matrix |